Goremand knows powerful dark magic and is the servant of the Masked Mage, the final boss of Kevin and Charlotte's storyline. Heath takes the Black Curse spell that Goremand tried to cast at Charlotte when Heath is rendered unconscious, Goremand steps in and kidnaps him, easily shoving Charlotte aside. For Charlotte, after escaping from Wendel, she begins to go find Heath. But, the Goremand tells Kevin that reviving Karl is indeed possible, thus telling him to go to Wendel to see the Priest of Light. For Kevin, it was turning Karl the Wolf against him with dark magic, thus resulting in Karl's death. Goremand is the reason why Kevin and Charlotte's adventures began in Trials of Mana however, each is motivated by Goremand's actions against someone they hold dear. Be sure to heal right away.Goremand's name is a portmanteau of "gore" and "gourmand," adding to his motif as a villain who eats the souls of his victims. If you can’t afford to do it in time, you need to be on full health to withstand the attack. After approaching them, quickly take turns to bring the gauge down to stop the charged attack. Here, you’ll need strike the moon in the center. Like other boss fights, look for objects that spawn around the area when you find the boss charging. Mondoragon carries plenty of attacks and two of these take loads of health. A great opportunity is to get the class strikes in right after the boss completes a round of aerial attacks. It can be tempting to punish him with class strikes the moment you find a window, however just like dodging, you need to time them well. Cleave one of his hind legs to whittle him down and watch out for status effects and magic spells that appear. To get around them, make sure to stay behind him to minimize the damage sustained. Mondoragon’s move pool consists of many attacks that cause damage on the path he faces directly. You can opt to combine Moon Saber with the rest of your high level equipment to nail some big damage while you weaken Mondoragon. Here is a breakdown of the battle strategy against the boss. The boss whips up a huge tornado that traps the enemy. One of Mondoragon’s more heavy-hitting attacks. Mondoragon tends to combine this fast magic with his other physical attacks. When it connects, the attack deals severe damage. He calls for a crescent in the middle of the area. The attack is a variation of Fire Pillar. The attack is a stronger variation of his Claw Swipe. Mondoragon exits the boss area and then rushes against the enemy. One of Mondoragon’s mix-ups while he’s using regular attacks. Mondoragon’s Earth elemental magic which causes damage and inflicts Petrify. Mondoragon glides in the air and then summons columns of fire. Mondoragon channels a small cyclone to hit multiple enemies. Mondoragon prepares a wide area of effect in front and then sends off a large cyclone that hits several times. Mondoragon creates a small area of effect and then channels the ground with ice magic. Mondoragon takes to the skies and then shoots fire on straight lines for 3 times. Mondoragon takes to the skies and charges below. He creates a large circle nearby and then crushes it. Does small damage and has knocks back the enemies.
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